Most recent edit on 2008-01-07 04:55:19 by AdminMatt
Deletions:
acelal
Edited on 2008-01-04 15:00:19 by BocolOlido (unregistered user) [relacdomn]
Additions:
acelal
Edited on 2007-12-30 13:40:23 by MalcolmCraig [Added motifs from Wellington game]
Additions:
- Conversations on high ground
- Deep water
- Winding hillside roads
- Isolated living spaces
- Charts written in blood
Edited on 2007-08-09 11:46:33 by AdminMatt
Additions:
Melancholy
Edited on 2007-07-15 07:00:12 by AdminMatt
Additions:
For a game full of physical conflict
For a game full of emotional conflict
- Tears
- Death of loved ones
Deletions:
For a game full of conflict
Edited on 2007-07-01 00:07:19 by AdminMatt
Additions:
For any game
Streams of light
Collapsing buildings and decaying architecture
Rain as dark deeds occur
Flocks of birds
light in dark places
For a game full of conflict
- Shattered glass
- Broken limbs
- Gun fetishism
- Blood splattered corridors
Deletions:
dark places
Edited on 2007-06-30 06:30:03 by AdminMatt
Additions:
For a mysterious game
Weird tattoos
Fragments of ancient texts
Tarot cards
Astrological symbols
Animals watching you
dark places
Oldest known version of this page was edited on 2007-06-28 09:11:11 by AdminMatt
Page view:
Motifs
Motifs help draw your game together by getting the players on the same page with recurring descriptive imagery. Add your own Motifs below: